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Fortress_

My Activity

By [Owner] TheKDub A - Posted Apr 29, 17

Hey everyone, I'm sure you all have noticed that I haven't been around the server much in the past few weeks, I've had a huge amount going on, so my time has been very limited. As much as I'd like to get back to the server, it's still going to be a little while until I have enough free time to do so.

As for the server, I know, there are issues piling up, none of which I have really been able to address very well yet. For now, I can offer a temporary solution for those issues while we work on a much more permanent solution, I'll speak more about that later.

So, when exactly will I be able to be active again? That's a good question, I'm not entirely sure, It'll be around four weeks at a minimum, though I might be able to sneak some time for the server in there. It should be no later than mid/late june, but other than that, I can't get too specific on it.

So, that temporary solution, it's one you're all familiar with, a map reset. I know, some of you don't want the map to reset, but it's going to have to happen at some point. So, what will be reset? What will be kept?

The following will be reset:

  • The Map
  • Inventories
  • Alchemy Bags
  • Inventories
  • UT-Shop Selling 'Queues'
  • Ender Chests
  • Money (Donators will receive the money for their ranks.)
  • Claimblocks (Claimblocks will be automatically re-distributed based on playtime. We reset these so people don't lose claimblocks by not unclaiming their land before the map resets. Donators will receive the claimblocks for their ranks.)

The following will be kept:

  • Ranks (We never reset ranks, resetting ranks would be an incredibly stupid move.)
  • Playtime (Same as what was said for ranks.)

When will the map reset take place? By 00:00 on May 3rd 5th (US Eastern Time). I'll aim to get it done sooner if possible. I'll post again with an update once it is complete.

Why is the map getting reset? Because the server has been facing some pretty significant lag issues due to the current map and its contents. We're working on a solution for these issues, however it'll be some time before the solution is ready, so for now, we have to go with a more temporary fix.

What other changes will there be with the map reset? There will be a few changes...

  • Rules:
    • Rule 10 will be expanded from 50 orbs or 40 powertower layers to 100 orbs or 80 powertower layers.
    • Rule 9 will be changed to one second instead of four seconds.
    • Rules 17 and 18 will change to 20% from 10%.
  • Banned Items/Disabled:
    • WR-CBE Addon Mod will be re-added, however there will still be a handful of items from it banned for the time being... 
      • REP
      • Triangulator
      • Wireless Tracker
  • Staff:
    • Brodomo has been promoted from Senior Moderator to Junior Administrator
  • Features:
    • UT-Shop Selling Queue will be extended to 1024 items from 256 items.
    • We might add a few things that you'll just have to wait and see...

What does the future of UnknownTekkit look like? Though it might seem like UnknownTekkit is on a downward trend right now, we're hoping to end that and shoot right back up to #1 over the next couple of months, so be patient as we work our way through the issues we currently face with some of the mods in Tekkit Classic. I'm not giving up on the server, nor are the staff, and we hope that you all follow suit.

Be sure to share your ideas and suggestions for the server on the forums, if you don't share them there, then we likely won't be able to address them!

~TheKDub

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